Case study
EdTech Platform
Challenge
Solution
It’s a large-scale control system with games, lesson and home assignment constructor for
teachers and individual adjustment for each student. In addition to a multifunctional simulator
where children can play different games and do their homework, the Brain Training program
gives children the exact stimulation they need to develop superior learning skills.
We offer a safe, secure, friendly environment to help a child develop. We designed the classes
to be fun and exciting for children and comfortable for their parents.
Platform has 3 levels of access to the platform: administrator, teacher, student.
All the roles have a handy calendar of classes. The children have fun playing dozens of game
simulators and story games online or on desktop simulators. The students’ interest in
learning is fuelled with the motivation system, online olympiads and rewards.
The assignments plugins allow teachers to assign interactive assignments to students and
track completion. Students and parents can keep track of their current and past due assignments,
their progress, achievements, ratings via a dashboard feed.
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Result
1000+
students
100+
teachers
This was the pioneer project of such a format on the US market. As a result, we made it
possible to boost individual learner engagement, combining eLearning content with
classroom-based instructor-led training.
Used technologies
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